Book
Playing with Videogames documents the richly productive playful and socialcultures of videogaming that support surround and sustain this most importantof digital media forms and yet which remain largely invisible within existingstudies. James Newman details the rich array of activities that surround gameplaying charting the vibrant and productive practices of the vast number ofvideogame players and the extensive shadow economy of walkthroughs FAQsart narratives online discussion boards and fan games as well as thecultures of cheating copying and piracy that have emerged. Playing withVideogames offers the reader a comprehensive understanding of the meanings ofvideogames and videogaming within the contemporary media environment. «
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