Book
Computer graphics professionals can now find in one volume a collection of 32 gems chosen by the editors of the journal of graphics tools, one of the leading publications in the field. These selected papers provide practical ideas and techniques that solve real problems in the areas of
Math & Programming TechniquesPolygon TechniquesSimulation and Collision DetectionRay TracingRendering and ShadowingSampling and ShadingImage ProcessingSupplementary material in the form of updates on techniques presented, extensions to the original idea, and comments on the impact of the original publication have been provided by many of the authors.
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