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Now that ActionScript is reengineered from top to bottom as a true object-oriented programming (OOP) language, reusable design patterns are an ideal way to solve common problems in Flash and Flex applications. If you're an experienced Flash or Flex developer ready to tackle sophisticated programming techniques with ActionScript 3.0, this hands-on introduction to design patterns is the book you need.
Topics include: Key features of ActionScript 3.0 and why it became an OOP language; OOP characteristics, such as classes, abstraction, inheritance, and polymorphism; The benefits of using design patterns; Creational patterns, including Decorator, Adapter, and Composite patterns; Behavioral patterns, including Command, Observer, Strategy, and State patterns; Multiple design patterns, including Model-View-Controller and Symmetric Proxy designs. «
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